Proprietary 3D rendering engine

Anatomical 3D in the browser, straight from your segmentations.

Mimesis Render is D/Vision Lab's own 3D rendering engine for the medical field. It turns the meshes produced by segmentation workflows into realistic, interactive scenes: the right colors and materials for each structure, measurements, clipping, shareable views and AR/VR, all in the browser.

  • Runs in the browser
  • STL · OBJ
  • WebGL
  • WebXR AR/VR
The Mimesis Render demo showing a full human anatomy from BodyParts3D: skeleton, organs and a translucent skin
The live demo with the BodyParts3D reference anatomy (CC BY 4.0).

Load

STL and OBJ meshes from your segmentation workflow. Structures are recognized from the file name.

Render

Anatomical colors, materials and surface detail for meshes without UVs, in original medical coordinates.

Interact

Picking, measurements, clipping, per-structure visibility, shareable links and WebXR.

Everything a segmentation viewer needs

One engine, running in the browser: no plugin and no server-side rendering.

Loaders & anatomy inference

STL and OBJ meshes. The anatomical structure is inferred from the file name and can be corrected for each model.

Materials

A shared color and material preset system, with procedural triplanar detail so meshes without UVs still look like tissue.

Medical coordinates

World coordinates are preserved by default and the camera is fitted globally, so structures from the same study stay aligned.

Measurements & metrics

Distance and angle tools, plus volume and surface area per structure. Values are in the original mesh units, assumed millimetres.

Picking, clipping, visibility

Hover and click picking that stays fast on large meshes, axis-aligned clipping planes, and per-structure show, hide, solo and opacity.

Shareable views

The camera pose is plain JSON, so a view and its measurements can travel in a URL. Screenshots are built in, and touch gestures work on phones.

WebXR

AR and VR, same scene

Enter immersive sessions straight from the browser, on devices that support WebXR.

  • AR: tap to place the model on a real surface, tabletop or life-size
  • VR: the model appears in front of you; grab it with a controller to move it
  • Two-handed pinch to scale

Where it fits

Segmentation review

Show the output of a segmentation pipeline to the people who need to look at it, in a browser tab.

Education and training

Interactive anatomy for teaching, with per-structure visibility and AR/VR.

Research tools

Measure, compare and share views of segmented structures, and share them with colleagues.

Custom projects

Tailored 3D viewers and tools for your own workflow, built by D/Vision Lab on the engine.

Not for diagnostic use. Mimesis Render is a visualization engine. It is not a certified medical device and must not be used for diagnosis, treatment decisions or any clinical purpose.

Need 3D anatomy in your project?

Mimesis Render is proprietary and is not distributed as a library. Tell us what you want to build and we will see how we can work together.